NetherRealm Studios explains Mortal Kombat 11’s microtransaction system

Jade Mortal Kombat 11

NetherRealm Studios announced today that Mortal Kombat 11 It will have microtransactions, but they will only be cosmetic and nothing “pay to win”.

The revelation occurred during the This week’s Kombat Kast. Producer Shaun Himmerick appeared on the broadcast and said that the in-game currency is called “Time Crystals” and that they are purchased with real money. With this, you can buy skins, pieces of equipment, introductions, victory animations, easy fatalities (a consumable that allows you to perform fatalities easily) and other cosmetic items.

It will not be possible to buy items that change your character’s strength or movements, such as blows and “augments” (amplifiers), which are a type of modifiers that you place on your equipment. Consumable power-ups that are used in Towers of Time also cannot be purchased. NetherRealm has said in the past that they are open to offering more heists via DLC, but if that happens they will likely be free.

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Everything, however, can be acquired by playing and without spending money. According to Himmerick, there is no content that requires spending Time Crystals to obtain. Just play and unlock what you want, you don’t even need to know that this system exists. Time Crystals will be useful for those who want access to certain cosmetic items and don’t have time to play. Additionally, Time Crystals themselves can be obtained by playing games.

Finally, it was confirmed once again that Mortal Kombat 11 There will be no loot boxes.

Mortal Kombat 11 will be released on April 23 for PS4, Xbox One, Switch and PC. In case you missed it, check out Kitana’s gameplay trailer with D’Vorah. Also don’t miss our special with everything you need to know about Mortal Kombat 11.

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